Tuesday, June 11, 2019

E3 2019: MICROSOFT WANTS TO LAUNCH A FIRST-PARTY GAME FOR XBOX PER QUARTER

Matt Booty, the leader of Xbox Game Studios, said his team plans to launch a new game developed internally for the Xbox consoles every three months.

E3 2019: MICROSOFT WANTS TO LAUNCH A FIRST-PARTY GAME FOR XBOX PER QUARTER
E3 2019: MICROSOFT WANTS TO LAUNCH A FIRST-PARTY GAME FOR XBOX PER QUARTER


In an interview with IGN, Booty was asked if there was any goal or rhythm in which Microsoft would like to launch its games developed internally. Booty responded that the Xbox Game Pass is the "primary motivation" for a release schedule as Microsoft wants to ensure a "steady stream of games" available for subscription service for consoles and PCs.


"I think of the time that players spend with a game and that gives an idea of the pace of discovery," Booty explained. "So if you could pitch a new game every three months, considering that each game would take two to four years. I mean, think about recently released titles, things like Red Dead and God of War need five to six years to stay But let's say, for studios like Ninja theory or Double Fine, the pace is two to three years. "

Booty continues: "That is, if you have a new game every quarter and consider two to three development when you do the math, you probably need 10 to 12 studios.

But playing games is still not a perfect science, We've started something, and although the idea is excellent, it just does not kick in. Anyway, we'd love to include a quality game in the Xbox Game Pass every three months. "


Xbox Game Studios currently has 14 studios, including the newly acquired Double Fine Productions and its upcoming Psychonauts 2 game. As for other games that can be part of this quarterly launch strategy, the Xbox conference at E3 2019 brought details of many titles first-party.

343 Industries' Halo Infinite has been confirmed as the launching title for Microsoft's next-generation console, Project Scarlett, which arrives in late 2020.


If they are considering smaller games like Battletoads in this list then fine. If they are talking about AAA games, then this idea is totally surreal. Microsoft is on the right track, but down to earth, please. Let's start with a first-party respect every 6 or 8 months, which is already much more than they could deliver on X1.

I am against the antics that Sony does when it introduces games before the development starts and keeps people rolling for years, but I am also against those clothes saying that a game has to be born in X years. Pressing the studios never works, it almost always sucks.

Clearly, there are deadlines and budgets to be met, but I hope that Microsoft's mentality changes by looking at the freedom and time that competitors give their studios. Better to start a Metroid Prime 4 from scratch than to deliver something with no impact like Crackdown 3.

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1 Comments:

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